Architectural Visualization
Architects and design professionals depend on fast and robust solutions for achieving photo-realism when creating architectural walkthroughs, CG demonstrations of client products, creating illustrations for prototyping, and much more. As an industry standard and production proven rendering solution, mental ray can achieve everything from professional quality photo-realism to NPR (non-photorealistic rendering effects). The powerful mental ray rendering system has been used for Hollywood blockbuster movies, 3D visualizations of architectural projects worldwide, next-gen video games, commercials, ads, and much more.
Join us as we show you how to use mental ray and share with you industry workflow and professional techniques to achieve photorealistic renders. We will be using mental ray for 3dsMax 2011, which is included and built into 3dsMax. See and understand the importance of using special mental ray shaders to create realistic materials within the new Slate material editor, a brand new node-based editing environment that allows for the complete customization and creation of nodes that work together to create any material imaginable. Also covered will be tone mapping within 3dsMax using special mental ray shaders and tools that industry professionals use to achieve those beautiful photorealistic renders you see on TV commercials, ads, movies, and more.
Workshop outline:
- Introduction to mental ray and rendering
- Using mental ray within 3dsMax
- Creating physically accurate materials with Slate
- Material and shader creation and workflow
- Lighting and shadows
- Tonemapping and achieving photographic/physically correctness